feat: Add Playbook Manager, Saved Searches, and Timeline View components

- Implemented PlaybookManager for creating and managing investigation playbooks with templates.
- Added SavedSearches component for managing bookmarked queries and recurring scans.
- Introduced TimelineView for visualizing forensic event timelines with zoomable charts.
- Enhanced backend processing with auto-queued jobs for dataset uploads and improved database concurrency.
- Updated frontend components for better user experience and performance optimizations.
- Documented changes in update log for future reference.
This commit is contained in:
2026-02-23 14:23:07 -05:00
parent 37a9584d0c
commit 5a2ad8ec1c
110 changed files with 10537 additions and 1185 deletions

26
_edit_upload.py Normal file
View File

@@ -0,0 +1,26 @@
from pathlib import Path
p=Path(r'd:/Projects/Dev/ThreatHunt/frontend/src/components/FileUpload.tsx')
t=p.read_text(encoding='utf-8')
# import useEffect
t=t.replace("import React, { useState, useCallback, useRef } from 'react';","import React, { useState, useCallback, useRef, useEffect } from 'react';")
# import HuntProgress type
t=t.replace("import { datasets, hunts, type UploadResult, type Hunt } from '../api/client';","import { datasets, hunts, type UploadResult, type Hunt, type HuntProgress } from '../api/client';")
# add state
if 'const [huntProgress, setHuntProgress]' not in t:
t=t.replace(" const [huntList, setHuntList] = useState<Hunt[]>([]);\n const [huntId, setHuntId] = useState('');"," const [huntList, setHuntList] = useState<Hunt[]>([]);\n const [huntId, setHuntId] = useState('');\n const [huntProgress, setHuntProgress] = useState<HuntProgress | null>(null);")
# add polling effect after hunts list effect
marker=" React.useEffect(() => {\n hunts.list(0, 100).then(r => setHuntList(r.hunts)).catch(() => {});\n }, []);\n"
if marker in t and 'setInterval' not in t.split(marker,1)[1][:500]:
add='''\n useEffect(() => {\n let timer: any = null;\n let cancelled = false;\n\n const pull = async () => {\n if (!huntId) {\n if (!cancelled) setHuntProgress(null);\n return;\n }\n try {\n const p = await hunts.progress(huntId);\n if (!cancelled) setHuntProgress(p);\n } catch {\n if (!cancelled) setHuntProgress(null);\n }\n };\n\n pull();\n if (huntId) timer = setInterval(pull, 2000);\n return () => { cancelled = true; if (timer) clearInterval(timer); };\n }, [huntId, jobs.length]);\n'''
t=t.replace(marker, marker+add)
# insert master progress UI after overall summary
insert_after=''' {overallTotal > 0 && (\n <Stack direction="row" alignItems="center" spacing={1} sx={{ mt: 2 }}>\n <Typography variant="body2" color="text.secondary">\n {overallDone + overallErr} / {overallTotal} files processed\n {overallErr > 0 && ` ({overallErr} failed)`}\n </Typography>\n <Box sx={{ flexGrow: 1 }} />\n {overallDone + overallErr === overallTotal && overallTotal > 0 && (\n <Tooltip title="Clear completed">\n <IconButton size="small" onClick={clearCompleted}><ClearIcon fontSize="small" /></IconButton>\n </Tooltip>\n )}\n </Stack>\n )}\n'''
add_block='''\n {huntId && huntProgress && (\n <Paper sx={{ p: 1.5, mt: 1.5 }}>\n <Stack direction="row" alignItems="center" spacing={1} sx={{ mb: 0.8 }}>\n <Typography variant="body2" sx={{ fontWeight: 600 }}>\n Master Processing Progress\n </Typography>\n <Chip\n size="small"\n label={huntProgress.status.toUpperCase()}\n color={huntProgress.status === 'ready' ? 'success' : huntProgress.status === 'processing' ? 'warning' : 'default'}\n variant="outlined"\n />\n <Box sx={{ flexGrow: 1 }} />\n <Typography variant="caption" color="text.secondary">\n {huntProgress.progress_percent.toFixed(1)}%\n </Typography>\n </Stack>\n <LinearProgress\n variant="determinate"\n value={Math.max(0, Math.min(100, huntProgress.progress_percent))}\n sx={{ height: 8, borderRadius: 4 }}\n />\n <Stack direction="row" spacing={1} sx={{ mt: 1 }} flexWrap="wrap" useFlexGap>\n <Chip size="small" label={`Datasets ${huntProgress.dataset_completed}/${huntProgress.dataset_total}`} variant="outlined" />\n <Chip size="small" label={`Active jobs ${huntProgress.active_jobs}`} variant="outlined" />\n <Chip size="small" label={`Queued jobs ${huntProgress.queued_jobs}`} variant="outlined" />\n <Chip size="small" label={`Network ${huntProgress.network_status}`} variant="outlined" />\n </Stack>\n </Paper>\n )}\n'''
if insert_after in t:
t=t.replace(insert_after, insert_after+add_block)
else:
print('warning: summary block not found')
p.write_text(t,encoding='utf-8')
print('updated FileUpload.tsx')